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ABOUT ME
Hey, my names Stephen Bolger and I am an aspiring game artist currently working towards gaining my Bachelor of Science, studying Game Art & Design in Limerick Institute of Technology.
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I am an ambitious and hard working individual who takes pride in what he makes and contributes to. From a young age I've always had a keen interest in creating content.Starting from humble beginnings using Paint , to teaching myself Photoshop and eventually finding my way to Game Design & 3D Modelling, I am always looking to learn, experiment and improve.
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3D Modelling - Maya, 3DS Max
Game Engines - Unity
Animation - Spine
Texturing - Adobe Photoshop, Substance Painter
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My CV can be found here.
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KEY SKILLS
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